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Getting Over It: Mario
Geometry Dash Deadly ClubStep is produced, validated by a hack, and released by Neptune. It is a reimagining of the Clubstep main level and was once thought to be quite challenging due to its tricky timings, skill-based ship and UFO portions, and memory requirements. Deadly ClubStep is the first of just a few levels with a ClubStep theme that is mostly constructed in the 1.7 style. In parallelism, a demon-rated track called "Deadly Clubstep Easy" is featured as well. Many gamers worldwide consider this level to be among the hardest monsters in the entire game. Even more astounding is the fact that a player once took five years to complete this level 100% of the time. Does this demonstrate the attractiveness of this version enough?