Geometry Dash Demon Park
    Geometry Dash Demon Park
    Geometry Dash Demon Park
    2.75
    Geometry Dash Demon Park

    Geometry Dash Demon Park

    Geometry Dash Demon Park is a Medium Demon rated 10 stars created, verified, and published by M2coL. It was the first Demon level ever made, motivating the inclusion of the Demon rating in Update 1.5, and is today regarded as one of the simplest. It is Demon Pack 1's initial level. Demon Park is made up of simple block shapes with spikes piled inside.

    GAMEPLAY

    0–27%: The level starts with a lengthy and difficult normal-speed cube portion. The player must jump over spikes and pillars and deal with changing gravity.

    28–37%: A mirrored ship sequence follows. The player must choose which road to take and stay on it while avoiding distractions from other paths.

    38–56%: There is then another cube part. The player must use orbs to jump over spikes and a cactus-like structure, as well as across pillars. The player must struggle with a few gravity shifts throughout this sector. As the next section begins, the player enters a blue mirror portal at the finish.

    57–70%: The next segment is a ball segment that starts with some simple timings and then transitions into a cube portion that heavily uses yellow orbs in the floor and ceiling, as well as some gravity adjustments. To hop over spikes, the player must employ these orbs with caution.

    71–83: The next sequence is a mirrored anti-gravity spacecraft sequence. The player must navigate around a number of huge spikes and buildings. To empty the space, strike the first two yellow pads but not the third one near the finish. Following this comes a brief and simple ball part with a different background in which the player must avoid obstacles using yellow orbs.

    84-100%: The player then enters a challenging cube part with a standard background. To begin, the player must hop over a slew of minor obstacles. The scenery changes, and the player must perform a couple more simple jumps. The final segment starts with a mirrored ball portion with a different background. The gameplay becomes basic here, lasting barely two seconds. Finally, the level comes to a close.

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